• Lord 4.08b?

    From Rixter@VERT/RICKSBBS to All on Sunday, December 29, 2024 18:29:16
    Where can I get a download of 4.08b? I want to try it out and see if it fixes a n intermittent problem with Lord4.07. The first caller of the day in 4.07 signs in or enters the game and it gives the announcenment like "You clean your weapon" and then it exits the game sending them back to the BBS door menu. They get back in and it lets them know they are in the 'maint' other places... there is no maint other places. I do have a lord Maint nightly run batch file. The game proceeds perfectly and the rest of the callers for the day have no problems. Just the first caller each day.
    telnet://ricksbbs.synchro.net:23
    http://ricksbbs.synchro.net:8080
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  • From Exodus@VERT/PHARCYDE to Rixter on Monday, December 30, 2024 00:52:02
    Where can I get a download of 4.08b? I want to try it out and see if it fix n intermittent problem with Lord4.07. The first caller of the day in 4.07 s in or enters the game and it gives the announcenment like "You clean your weapon" and then it exits the game sending them back to the BBS door menu. get back in and it lets them know they are in the 'maint' other places... t is no maint other places. I do have a lord Maint nightly run batch file. Th game proceeds perfectly and the rest of the callers for the day have no problems. Just the first caller each day.
    telnet://ricksbbs.synchro.net:23
    http://ricksbbs.synchro.net:8080

    Here with 900,000 other files.

    ttb.rgbbs.info

    ... How do you call a *very* large cat wearing a rising-sun headband?

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  • From Gamgee@VERT/PALANTIR to Rixter on Monday, December 30, 2024 08:10:00
    Rixter wrote to All <=-

    Where can I get a download of 4.08b? I want to try it out and see if it fixes a n intermittent problem with Lord4.07. The first caller of the
    day in 4.07 signs in or enters the game and it gives the announcenment like "You clean your weapon" and then it exits the game sending them
    back to the BBS door menu. They get back in and it lets them know they
    are in the 'maint' other places... there is no maint other places. I do have a lord Maint nightly run batch file. The game proceeds perfectly
    and the rest of the callers for the day have no problems. Just the
    first caller each day.

    Sounds like your nightly Maint batch file event is hanging and not
    completing properly. I'd say you should check your logs and see what's happening with that (make sure it's actually finishing/exiting).



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  • From Rixter@VERT/RICKSBBS to Exodus on Tuesday, December 31, 2024 05:04:05
    Here with 900,000 other files.

    ttb.rgbbs.info

    ... How do you call a *very* large cat wearing a rising-sun headband?

    --- Renegade v1.35/DOS
    * Origin: The Titantic BBS Telnet - ttb.rgbbs.info (723:1/4)
    ­ Synchronet ­ _thePharcyde telnet://bbs.pharcyde.org (Wisconsin)



    Thank you exodus.

    telnet://ricksbbs.synchro.net:23
    http://ricksbbs.synchro.net:8080
    Madison,NC

    ---
    ­ Synchronet ­ Rick's BBS telnet://ricksbbs.synchro.net:23
  • From Rixter@VERT/RICKSBBS to Gamgee on Tuesday, December 31, 2024 05:09:11
    Sounds like your nightly Maint batch file event is hanging and not
    completing properly. I'd say you should check your logs and see what's happening with that (make sure it's actually finishing/exiting).

    ... So easy, a child could do it. Child sold separately.
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    Hi Gamgee,
    It is my night run batch file that handles all doors including LORD and it exits with 0 no errors in the log. I was very curious about that myself because of the timing when I had all the nightly runs separate and when I took them to one master batch file is about the same time this issue with the first caller to enter lord gets sent back to door menu issue started. More investigation is needed. Happy new year Gamgee.

    telnet://ricksbbs.synchro.net:23
    http://ricksbbs.synchro.net:8080
    Madison,NC

    ---
    ­ Synchronet ­ Rick's BBS telnet://ricksbbs.synchro.net:23
  • From Gamgee@VERT/PALANTIR to Rixter on Tuesday, December 31, 2024 07:51:21
    Rixter wrote to Gamgee <=-

    Sounds like your nightly Maint batch file event is hanging and not completing properly. I'd say you should check your logs and see what's happening with that (make sure it's actually finishing/exiting).

    It is my night run batch file that handles all doors including LORD and
    it exits with 0 no errors in the log. I was very curious about that
    myself because of the timing when I had all the nightly runs separate
    and when I took them to one master batch file is about the same time
    this issue with the first caller to enter lord gets sent back to door
    menu issue started. More investigation is needed. Happy new year
    Gamgee.

    OK, well, not sure what would cause that. I use version 4.06 because
    it's registered to me (paid for it back in the early 90's), and 4.06 is
    the last version that honors the old (valid) registrations. Not sure
    what kind of nightly "maintenance" involves LORD, as there is no need
    for that in LORD that I'm aware of. Just checked the docs and there's
    no mention of maintenance for LORD. Anyway, happy New Year to you also.



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  • From Exodus@VERT/PHARCYDE to Gamgee on Tuesday, December 31, 2024 10:27:56
    OK, well, not sure what would cause that. I use version 4.06 because
    it's registered to me (paid for it back in the early 90's), and 4.06 is

    Gameport honored the 4.07 free update to my reg codes from 1995 about 20 years ago. Not sure if they still will, but worth an email.

    ... They called him tall in the saddle till his blister broke

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  • From Gamgee@VERT/PALANTIR to Exodus on Tuesday, December 31, 2024 12:03:35
    Exodus wrote to Gamgee <=-

    OK, well, not sure what would cause that. I use version 4.06 because
    it's registered to me (paid for it back in the early 90's), and 4.06 is

    Gameport honored the 4.07 free update to my reg codes from 1995 about
    20 years ago. Not sure if they still will, but worth an email.

    Yeah, thanks but I probably won't even bother. 4.06 works fine and I
    don't think there's any significant difference. Also, at least for me
    right now, their website won't even open.



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  • From Rixter@VERT/RICKSBBS to Gamgee on Tuesday, December 31, 2024 12:10:46
    OK, well, not sure what would cause that. I use version 4.06 because
    it's registered to me (paid for it back in the early 90's), and 4.06 is
    the last version that honors the old (valid) registrations. Not sure
    what kind of nightly "maintenance" involves LORD, as there is no need
    for that in LORD that I'm aware of. Just checked the docs and there's
    no mention of maintenance for LORD. Anyway, happy New Year to you also.

    ... Gone crazy, be back later, please leave message.
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    LORD IGMs, 4 of them have nightly events. Not the LORD game itself. I left that little nugget out. I will experiment by turning off the night event and see if it is causing the problem. 4.06 was a very good version and I have it installed and ready to run if I need to.

    telnet://ricksbbs.synchro.net:23
    http://ricksbbs.synchro.net:8080
    Madison,NC

    ---
    ­ Synchronet ­ Rick's BBS telnet://ricksbbs.synchro.net:23
  • From Accession@VERT/PHARCYDE to Gamgee on Tuesday, December 31, 2024 15:20:08
    Hello Gamgee,

    On Tue, Dec 31 2024 12:03:35 -0600, you wrote ..

    Gameport honored the 4.07 free update to my reg codes from 1995
    about 20 years ago. Not sure if they still will, but worth an
    email.

    Yeah, thanks but I probably won't even bother. 4.06 works fine and I
    don't think there's any significant difference. Also, at least for me
    right now, their website won't even open.

    If I remember right, 4.07 was when Michael Preslar took over development (or started making actual changes), basically added some odd colors in wierd spots, and a bunch of spelling mistakes. Then, in 4.08 he started adding ansi, including at least one long scroller.. and was still ridden with spelling errors.

    So, I'd probably have to say that 4.06 was/is definitely the cleanest version. :)

    Regards,
    Nick

    ... He who laughs last, thinks slowest.
    ---
    þ Synchronet þ _thePharcyde telnet://bbs.pharcyde.org (Wisconsin)
  • From Gamgee@VERT/PALANTIR to Accession on Tuesday, December 31, 2024 19:22:53
    Accession wrote to Gamgee <=-

    Gameport honored the 4.07 free update to my reg codes from 1995
    about 20 years ago. Not sure if they still will, but worth an
    email.

    Yeah, thanks but I probably won't even bother. 4.06 works fine and I
    don't think there's any significant difference. Also, at least for me
    right now, their website won't even open.

    If I remember right, 4.07 was when Michael Preslar took over
    development (or started making actual changes), basically added some
    odd colors in wierd spots, and a bunch of spelling mistakes. Then, in
    4.08 he started adding ansi, including at least one long scroller.. and was still ridden with spelling errors.

    Cool, well that seals the deal then. Don't need any of that garbage.

    So, I'd probably have to say that 4.06 was/is definitely the cleanest version. :)

    Yep, sounds like it. Thanks.



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  • From Dumas Walker@VERT/CAPCITY2 to ACCESSION on Wednesday, January 01, 2025 09:16:00
    If I remember right, 4.07 was when Michael Preslar took over development (or started making actual changes), basically added some odd colors in wierd spots
    and a bunch of spelling mistakes. Then, in 4.08 he started adding ansi, including at least one long scroller.. and was still ridden with spelling errors.

    You can actually go in and replace that long scroller with one of the
    older, single-screen/simpler, ANSIs. I did that on one of the games on Moe's.


    * SLMR 2.1a * How do you know if you run out of invisible ink?
    ---
    þ Synchronet þ CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Accession@VERT/PHARCYDE to Dumas Walker on Wednesday, January 01, 2025 10:54:05
    Hello Dumas,

    On Wed, Jan 01 2025 08:16:00 -0600, you wrote ..

    You can actually go in and replace that long scroller with one of the
    older, single-screen/simpler, ANSIs. I did that on one of the games
    on Moe's.

    Yeah. Fairly certain you can replace and/or add ansi just about everywhere in the 4.08 version, making it quite a bit unique. Caphood/Hawk Hubbard (RIP) had a completely done up LORD with great ansi everywhere. If I remember right, I did one of the newer 24 line loader screens for that version.

    I just think that after 4.06 more bugs/spelling errors were introduced, is all.. but 4.07+ was a new programmer trying to do new things with it, which I still respect in any regard. It was a shame what Gameport did to Preslar, though (I think he had the rights to work on the source, and they basically told him his time with them was done).. and why 4.08(b) was handed out to a few of the beta testers as a "!@#$ you" to Gameport. Eventually, after Preslar disappeared and Gameport got very slow and/or stopped answering emails, it was leaked out to everyone. :)

    Regards,
    Nick

    ... He who laughs last, thinks slowest.
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    þ Synchronet þ _thePharcyde telnet://bbs.pharcyde.org (Wisconsin)
  • From MRO@VERT/BBSESINF to all on Wednesday, January 01, 2025 14:28:52
    Re: Re: Lord 4.08b?
    By: Dumas Walker to ACCESSION on Wed Jan 01 2025 09:16 am

    If I remember right, 4.07 was when Michael Preslar took over development (or started making actual changes), basically added some odd colors in wierd spots
    and a bunch of spelling mistakes. Then, in 4.08 he started adding ansi, including at least one long scroller.. and was still ridden with spelling errors.

    You can actually go in and replace that long scroller with one of the
    older, single-screen/simpler, ANSIs. I did that on one of the games on Moe's.


    i think he took over in 4.06. he then did 4.07 and the last one was 4.08.
    I don't remember the odd colors or spelling mistakes. i think there's some hardcoded parts where there are display issues.

    i prefer the original lordtxt file. btw, anybody can make whatever menus they want. you can do it by hand or there's a utility that will swap it out via command line and you use the marker name in the lordtxt file.

    one of my bbses rotates menus. AND igms.

    He also added in a new registration scheme because someone told gameport there were regcodes in the wild. I'm not a fan of the additions but in his defense he was only adding what people suggested to him.
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  • From MRO@VERT/BBSESINF to Accession on Wednesday, January 01, 2025 14:40:28
    Re: Re: Lord 4.08b?
    By: Accession to Dumas Walker on Wed Jan 01 2025 10:54 am

    I just think that after 4.06 more bugs/spelling errors were introduced, is all.. but 4.07+ was a new programmer trying to do new things with it, which I still respect in any regard. It was a shame what Gameport did to Preslar, though (I think he had the rights to work on the source, and they basically
    What they did to him was the same thing comIP did to pcmike. They had a deal and then the money stopped coming in even though he was generating sales.

    Mike Preslar was getting screwed over.

    4.08(last version of lord and a beta) was a fix for dosemu, basically.
    People said 4.08 was a fix for issues with dosemu and os/2.

    few of the beta testers as a "!@#$ you" to Gameport. Eventually, after Preslar disappeared and Gameport got very slow and/or stopped answering emails, it was leaked out to everyone. :)

    nah it wasn't a fuck you to gameport. for some time it was on the main page as a link and then it was a separate webpage. He was just being a good programmer and fixing the last of his problems.

    From what i heard, Preslar had the same problems that everyone had. "who is gameport"? and the lack of communication and the lags in communication. The switching of people you dealt with. For a while it was this shannon (she gave me my old codes), then it was another guy. There was an offer made where bryan turner, jay hodges [thorox , backalley igms] and preslar would buy it and they had a yes. Then no word back and this contact person disappeared.

    then a guy on my irc actually called up multiserv where whoever owns gamport works and he actually got his reg codes that he paid for. Then other people
    got their codes from another guy. There were issues with people registering and not getting their codes. gameport forwarded them to preslar even though it was not his job to handle generating codes and keeping records.

    Whoever runs gameport is certainly an old school nut and he still has tons of webpages that are like 1995 style.

    I heard he still makes money off majormud registrations.
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  • From Codefenix@VERT/CONCHAOS to Accession on Thursday, January 02, 2025 11:13:38
    Re: Re: Lord 4.08b?
    By: Accession to Gamgee on Tue Dec 31 2024 03:20 pm

    Yeah, thanks but I probably won't even bother. 4.06 works fine and I don't
    think there's any significant difference. Also, at least for me right now,
    their website won't even open.

    If I remember right, 4.07 was when Michael Preslar took over development (or started making actual changes), basically added some odd colors in wierd spots, and a bunch of spelling mistakes. Then, in 4.08 he started adding ansi, including at least one long scroller.. and was still ridden with spelling errors.

    These are the differences I'm aware of between 4.06 and 4.07:

    - The registration routine for 4.07 takes the BBS name into account,
    so registration codes for 4.06 won't work on 4.07.

    - In 4.07, weapons and armor require minimum strength and defense stats.
    I.E.: you can't buy a Crystal Shard with a strength stat of 10, even
    if you have the gold to afford it. I feel like this is intended to help
    balance the game, but some sysops prefer to stick with 4.06.

    - 4.07 also has new ANSI menus in the weapons and armor shops.

    I believe 4.08b only fixed a bug in 4.07 with viewing table etchings in the Dark Cloak tavern that caused a crash. I'm not aware of any other changes, but the whatsnew file doesn't list anything after 4.07, so it's hard to tell.

    |15 þ ù ú codefenix ú ù ú ConstructiveChaos BBS ú ú ù þ þ
    |08 þ þ ù (https/telnet/ssh)://conchaos.synchro.net ú ù þ
    |07

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  • From MRO@VERT/BBSESINF to Codefenix on Thursday, January 02, 2025 12:30:24
    Re: Re: Lord 4.08b?
    By: Codefenix to Accession on Thu Jan 02 2025 11:13 am

    Yeah, thanks but I probably won't even bother. 4.06 works fine and I don't
    think there's any significant difference. Also, at least for me right now,
    their website won't even open.

    If I remember right, 4.07 was when Michael Preslar took over development (or started making actual changes), basically added some odd colors in wierd spots, and a bunch of spelling mistakes. Then, in 4.08 he started adding ansi, including at least one long scroller.. and was still ridden with spelling errors.

    These are the differences I'm aware of between 4.06 and 4.07:

    - The registration routine for 4.07 takes the BBS name into account,
    so registration codes for 4.06 won't work on 4.07.

    i think he just changed the reg code scheme.

    he made 4.08 to fix an issue with people running it on dosemu and os2
    - In 4.07, weapons and armor require minimum strength and defense stats.
    I.E.: you can't buy a Crystal Shard with a strength stat of 10, even
    if you have the gold to afford it. I feel like this is intended to help

    i cheat so much in lord i forgot about that. that was another suggestion
    from users.
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  • From Rixter@VERT/RICKSBBS to Codefenix on Thursday, January 02, 2025 13:27:26
    Re: Re: Lord 4.08b?
    By: Accession to Gamgee on Tue Dec 31 2024 03:20 pm

    These are the differences I'm aware of between 4.06 and 4.07:

    - The registration routine for 4.07 takes the BBS name into account,
    so registration codes for 4.06 won't work on 4.07.

    - In 4.07, weapons and armor require minimum strength and defense stats.
    I.E.: you can't buy a Crystal Shard with a strength stat of 10, even
    if you have the gold to afford it. I feel like this is intended to help
    balance the game, but some sysops prefer to stick with 4.06.

    - 4.07 also has new ANSI menus in the weapons and armor shops.

    I believe 4.08b only fixed a bug in 4.07 with viewing table etchings in the Dark Cloak tavern that caused a crash. I'm not aware of any other changes, but the whatsnew file doesn't list anything after 4.07, so it's hard to tell.

    |15 ­ ­ ­ codefenix ­ ­ ­ ConstructiveChaos BBS ­ ­ ­ ­
    ­
    |08 ­ ­ ­ (https/telnet/ssh)://conchaos.synchro.net ­ ­ ­
    |07

    ...Free the indianapolis 500.
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    Got 4.08b registered and migrated player data over. Seems to run fine so far. I have not noticed any spelling errors or strange color problems yet. It still dumps the first player each day back into the door menu. I am moving on past that one hiccup in a great game. 4.06 is my favourite version so far I will agree. Have a great day and thanks for pointing me towards 4.08b. Maybe some day there will be a 4.09a. Lol.

    telnet://ricksbbs.synchro.net:23
    http://ricksbbs.synchro.net:8080
    Madison,NC

    ---
    ­ Synchronet ­ Rick's BBS telnet://ricksbbs.synchro.net:23
  • From Dumas Walker@VERT/CAPCITY2 to ACCESSION on Thursday, January 02, 2025 10:36:00
    Yeah. Fairly certain you can replace and/or add ansi just about everywhere in >the 4.08 version, making it quite a bit unique. Caphood/Hawk Hubbard (RIP) had >a completely done up LORD with great ansi everywhere. If I remember right, I >did one of the newer 24 line loader screens for that version.

    There are several "skin" packages out there, like one that will take the
    action from the forest to Egypt, but a lot of the prompts are apparently
    hard coded (so, when you go to the desert, it still says "The Forest" on
    the prompts).

    I just think that after 4.06 more bugs/spelling errors were introduced, is all.. but 4.07+ was a new programmer trying to do new things with it, which I still respect in any regard. It was a shame what Gameport did to Preslar, though (I think he had the rights to work on the source, and they basically told him his time with them was done).. and why 4.08(b) was handed out to a
    e
    of the beta testers as a "!@#$ you" to Gameport. Eventually, after Preslar disappeared and Gameport got very slow and/or stopped answering emails, it
    as
    leaked out to everyone. :)

    I have not really noticed spelling errors, but I do notice there are some places (like when you get inside Olivia's head, I think) where there are certainly screen glitches -- the previous screen is not cleared off, and
    the current screen prints over it. That might be something that could be fixed, I have not checked to see if it is in a file or hard-coded.

    Unfortunately, I never really got into LORD (and therefore never installed
    or registered it) until 4.07 when the keys changed so I am using the buggy version. ;)


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  • From Rixter@VERT/RICKSBBS to Codefenix on Friday, January 03, 2025 08:51:15
    Got 4.08b registered and migrated player data over. Seems to run fine so far. I have not noticed any spelling errors or strange color problems yet. It still dumps the first player each day back into the door menu. I am moving on past that one hiccup in a great game. 4.06 is my favourite version so far I will agree. Have a great day and thanks for pointing me towards 4.08b. Maybe some day there will be a 4.09a. Lol.

    4.08b did fix my problem. I had not pointed my SCFG at the new 408b LORD directory. It is working great. The clue was when LORD starts up it was still showing my 4.07 and now that I have the paths right it shows 4.08B and there are no problems. Thank you all for the help. I ended up using the file lord408bupd.zip from digital distortion bbs and it works great. My registration from 4.07 worked fine in 4.08b.

    telnet://ricksbbs.synchro.net:23
    http://ricksbbs.synchro.net:8080
    Madison,NC


    telnet://ricksbbs.synchro.net:23
    http://ricksbbs.synchro.net:8080
    Madison,NC

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  • From Codefenix@VERT/CONCHAOS to Rixter on Friday, January 03, 2025 12:57:04
    Re: Re: Lord 4.08b?
    By: Rixter to Codefenix on Thu Jan 02 2025 01:27 pm

    Have a great day and thanks for pointing me
    towards 4.08b. Maybe some day there will be a 4.09a. Lol.

    Doubtful. :)

    If you're wanting a version newer than 4.08b and run Synchronet, version 5, the unofficial Javascript rewrite, is a nice option. It still needs more IGMs, but otherwise runs great.

    Happy to help!

    |15 þ ù ú codefenix ú ù ú ConstructiveChaos BBS ú ú ù þ þ
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    |07

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  • From Dumas Walker@VERT/CAPCITY2 to CODEFENIX on Saturday, January 04, 2025 08:55:00
    If you're wanting a version newer than 4.08b and run Synchronet, version 5,
    h
    unofficial Javascript rewrite, is a nice option. It still needs more IGMs,
    ut
    otherwise runs great.

    The "monsters" are easier to kill in the JS version also.


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  • From The Lizard Master@VERT/NITEEYES to Codefenix on Saturday, January 04, 2025 05:53:52
    Re: Re: Lord 4.08b?
    By: Codefenix to Rixter on Fri Jan 03 2025 12:57 pm

    If you're wanting a version newer than 4.08b and run Synchronet, version 5, the unofficial Javascript rewrite, is a nice option. It still needs more IGMs, but otherwise runs great.

    There's this one, lol

    https://github.com/tlm1234/otherplacespickles

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